Thread: Zoom exponent
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Old 23rd March 2014, 09:17   #6
Junior Member
Join Date: Jul 2011
Posts: 11
Honestly I'm a little confused regarding the choice to use the vertex shader to handle ANY of that stuff. You think it was mostly just to provide backwards compatibility for the older presets? I wish I had contact info for Geiss so I could get his two cents.
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