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Old 17th November 2008, 02:47   #10
Flexi
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that's right. But actually there are only a very few presets which use random texture selection.

Those presets with specific texture use are also quite easy to change. Simply edit the sampler expression in the shader code (in the declaration and at the tex2d(sampler, uv) expression). A look into the preset authoring guide will help with most questions.

(while running a textured preset press M to open the editor menu, move to the warp or comp shader code and find the lines with the sampler expressions. Ctrl+Enter will immediately apply your changes. then maybe save it under a new name. If you try this, you will like the lock feature too - press Scroll to to lock the preset you're working on)

have fun
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