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Old 21st September 2016, 13:01   #3
Victhor
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Join Date: May 2003
Location: Argentina
Posts: 1,628
For me, is increasingly evident that a project like Winamp is meant to be supported by users and not by large corporations, which sooner or later end up drowning Winamp's possibilities, because they obviously think more in profits than in a capable team and proper structure to make a good player.
Making some profit out of it is necessary if some sort of team is meant to be kept, that is inevitable too, but chasing a "big hit" player that will be loved by everyone and have increasing revenues year after year is now utopic.

That being said, the first problem I see now is which "team" are you refering to, there is little devs left over here and most are sort of splitted.. (though of course, all can change if a Winamp's source is available to work on without the pressures / obstacles of a big corporation..)
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