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Old 14th December 2009, 01:10   #10
Benski
Ben Allison
Former Winamp Developer
 
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Join Date: Jan 2005
Location: Brooklyn, NY
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Re: Re: milkdrop changes in 5.57 beta

Quote:
Originally posted by Flexi
it seems that some shader presets now compile to a higher shader operation count so that they don't fit the 64op limit for shader model 2.0 and they throw error messages (when not raising the preset's shader model level).
For example the 'flexi + fishbrain - operation fatcap 1' now needs 65 operations... any ideas?
MD2.2 is using a newer version of the D3DX libraries, which includes a newer compiler. I had to turn on compatibility mode or a lot of the presets would break. I'd imagine that the compiler is doing slightly different things that results in a different number of instructions. Probably has to do with the optimizer.
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