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Old 9th January 2006, 15:05   #24
Raz
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Join Date: Dec 2002
Location: Manchester
Posts: 6,470
If you're going to steal something, at least try and change the coding a little, jeez.

code:
Texer2 code from Fireworks, from my Second Pack

n=1; rx1=(rand(200)-0.01)*0.001;

ax=ax+rx1*0.3;
ax1=ax1+sin(ax)*0.6;
gx1=getspec(0,0,0)*2;
x1=x1+gx1*cos(ax1)*0.2;
y1=y1+gx1*sin(ax1)*0.2;
x1=if(above(x1,1),-1,x1);
y1=if(above(y1,1),-1,y1);
x1=if(below(x1,-1.01),1,x1);
y1=if(below(y1,-1.01),1,y1);
wh=w/h;

rx1=rand(100)*0.001;

x=x1;
y=y1*wh;
green=0.6;
blue=0.6;
red=0.6;

code:
Scope code from "Sparkle"

n=1; rx1=(rand(200)-0.01)*0.001;x1=0;y1=0

ax=ax+rx1*0.3;
ax1=ax1+sin(ax)*0.6;
gx1=getspec(0,0,0);
x1=x1+gx1*sin(ax1)*0.2;
y1=y1+gx1*cos(ax1)*0.2;
x1=if(above(x1,1),-1,x1);
y1=if(above(y1,1),-1,y1);
x1=if(below(x1,-1.01),1,x1);
y1=if(below(y1,-1.01),1,y1);
wh=w/h;

rx1=rand(100)*0.001;

x=x1;
y=y1*wh;
;sizex=w*0.005;sizey=sizex (?)


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