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Old 16th October 2018, 19:30   #6
Junior Member
Join Date: Sep 2018
Posts: 4
Thanks a bunch. It's pretty clear from the Martin pack that projectM has a ways to go before being able to handle some of the crazier presets. Will be useful to find some parsing and shader errors though.

Some of the presets on projectM:

Keep the suggestions coming, please! This is very helpful
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