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Old 11th November 2005, 20:19   #17
Warrior of the Light
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Join Date: Aug 2002
Location: The Netherlands
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what's also useful is to take an interesting effect, not too easy, but not brain-breaking difficult either, rip it to shreds in notepad or something and start by watching how it changes when you alter a variable, a sine to a cosine or anything. Later on, you'll learn why it happens by experience. (note that I'm saying ripping apart, not ripping the preset to claim you coded it, but let that be obvious)

Also, browsing math websites can also give you some ideas (or totally wreck your brain)

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