Thread: Game music
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Old 20th September 2007, 06:20   #7
ulillillia
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Join Date: Feb 2002
Location: Minot, ND, USA
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In great detail, all are explained here, though the document has many inaccuracies with the compatibilities and many are left out since it hasn't been updated in months. For the top 5 from best to worst:

1. Final Fantasy 6's world map music (highest sustained compatibility, listened to for 52 1/4 days in a row)
2. Final Fantasy 1's world map music (listened to for 42 days in a row)
3. Final Fantasy 9's battle music for normal enemies (highest known compatibility spike and listened to for 46 days in a row (107 on a single source))
4. Ristar's music for round 5-1 (listened to for 27 days in a row)
5. Bubsy's music for chapters 10 through 12 (listened to for 22 days in a row and has been played about a million total times).

I'm currently listening to Carnival Night's Act 1's music from Sonic 3 & Knuckles at 74% true speed.

void BlueWater() {water.color=blue; while(GameRunning) {if (fox.pos == InBlueWater) {fox.air--; FoxDrown(fox.air);} else {fox.air=1800; fox.flags = WantsToGetWet; } WaitFrames(1); }} // My top favorite thing in 2D Sonic (as C)
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