Old 5th November 2001, 06:49   #1
unchained
Major Dude
 
Join Date: Jul 2001
Location: richmond, va
Posts: 639
Send a message via Yahoo to unchained
A "normal" preset

this one might be a bit easier on the ol' CPU

=================
A Matter of Taste
=================
[preset00]
fRating=3.000000
fGammaAdj=2.000000
fDecay=0.975000
fVideoEchoZoom=1.006587
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=0
nWaveMode=1
bAdditiveWaves=1
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=1.264366
fWaveScale=0.325443
fWaveSmoothing=0.270000
fWaveParam=0.300000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.300000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=1.000000
sx=1.061520
sy=1.061520
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.010000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.000000
ib_size=0.010000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
per_frame_1=warp = 0;
per_frame_2=color_cycle_speed=mid_att/2;
per_frame_3=color_shift=if(above(abs(color_shift),10000),-100,color_shift+color_cycle_speed);
per_frame_4=wave_r = wave_r + .5*sin(color_shift*.999*color_cycle_speed);
per_frame_5=wave_g = wave_g + .5*sin(color_shift*.998*color_cycle_speed);
per_frame_6=wave_b = wave_b + .5*sin(color_shift*.997*color_cycle_speed);
per_frame_7=wave_mystery=sin(time*1.444)*.4;
per_frame_8=zoom=zoom+.07*sin(time*.822);
per_pixel_1=anti_rad=1-rad;
per_pixel_2=throttle=.06;
per_pixel_3=breathing_time=sin(time*.8);
per_pixel_4=curvature=cos(anti_rad*10*sin(time*.75)-x*10*sin(time*.5)+y*10*sin(time*.25));
per_pixel_5=full_curve=anti_rad*throttle*curvature*breathing_time;
per_pixel_6=dx=if(below(sin(time),.5),full_curve,dx);
per_pixel_7=dy=if(above(sin(time),-.5),full_curve,dy);
per_pixel_8=rot=if(below(abs(dx-dy),abs(sin(time))),-.1*sin(time/2),0);
per_pixel_9=zoom=zoom-full_curve;
Attached Files
File Type: zip unchained - a matter of taste.zip (920 Bytes, 182 views)
unchained is offline   Reply With Quote
Old 5th November 2001, 07:55   #2
unchained
Major Dude
 
Join Date: Jul 2001
Location: richmond, va
Posts: 639
Send a message via Yahoo to unchained
Two more like the last one, just goofy effects

==============
I Like It Hard
==============
[preset00]
fRating=3.000000
fGammaAdj=2.000000
fDecay=0.975000
fVideoEchoZoom=1.828655
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=4
bAdditiveWaves=1
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=1.264366
fWaveScale=0.297569
fWaveSmoothing=0.000000
fWaveParam=0.300000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.030301
rot=0.020000
cx=0.710000
cy=0.560000
dx=0.000000
dy=0.000000
warp=1.000000
sx=1.061500
sy=1.061500
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.010000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.000000
ib_size=0.010000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
per_frame_1=warp = 0;
per_frame_2=cycle_speed=max(max(mid_att,bass_att),treb_att)*.1;
per_frame_3=shift=if(above(abs(shift),1000),-1000,shift+cycle_speed);
per_frame_4=t1=sin(shift*cycle_speed);
per_frame_5=t2=sin(shift*.95*cycle_speed);
per_frame_6=t3=sin(shift*.975*cycle_speed);
per_frame_7=wave_r = wave_r + .5*t1;
per_frame_8=wave_g = wave_g + .5*t2;
per_frame_9=wave_b = wave_b + .5*t3;
per_frame_10=wave_mystery=t2;
per_frame_11=wave_x=wave_x + .1*t1;
per_frame_12=wave_y=wave_y + .1*t3;
per_frame_13=decay=.98+.01*t1;
per_pixel_1=anti_rad=1-rad;
per_pixel_2=yank_x=(x*2-rad)*10;
per_pixel_3=spank_x=(x*2-anti_rad)*10;
per_pixel_4=yank_y=(y*2-rad)*10;
per_pixel_5=spank_y=(x*2-anti_rad)*10;
per_pixel_6=yank_rad=(rad*2+x)*10;
per_pixel_7=spank_rad=(rad*2+y)*10;
per_pixel_8=whip_me=cos(yank_x*sin(time*.511)-spank_x*sin(time*.491)+yank_y*sin(time*.687)-spank_y*sin(time*.641)+yank_rad*sin(time*.391)-spank_rad*sin(time*.362))*.1;
per_pixel_9=zoom=zoom-whip_me;

==============
I Like It Loud
==============
[preset00]
fRating=3.000000
fGammaAdj=2.000000
fDecay=0.975000
fVideoEchoZoom=1.006585
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=5
bAdditiveWaves=1
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=1.264366
fWaveScale=0.179142
fWaveSmoothing=0.270000
fWaveParam=0.300000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=1.000000
sx=1.061520
sy=1.061520
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.010000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.000000
ib_size=0.010000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
per_frame_1=warp = 0;
per_frame_2=cycle_speed=max(max(mid_att,bass_att),treb_att)*.1;
per_frame_3=shift=if(above(abs(shift),1000),-1000,shift+cycle_speed);
per_frame_4=t1=sin(shift*cycle_speed);
per_frame_5=t2=sin(shift*.95*cycle_speed);
per_frame_6=t3=sin(shift*.975*cycle_speed);
per_frame_7=wave_r = wave_r + .5*t1;
per_frame_8=wave_g = wave_g + .5*t2;
per_frame_9=wave_b = wave_b + .5*t3;
per_frame_10=wave_mystery=t2;
per_frame_11=wave_x=wave_x + .1*t1;
per_frame_12=wave_y=wave_y + .1*t3;
per_frame_13=decay=.99+.01*t1;
per_pixel_1=anti_rad=1-rad;
per_pixel_2=yank_x=(x*2-rad)*10;
per_pixel_3=spank_x=(x*2-anti_rad)*10;
per_pixel_4=yank_y=(y*2-rad)*10;
per_pixel_5=spank_y=(x*2-anti_rad)*10;
per_pixel_6=yank_rad=(rad*2+x)*10;
per_pixel_7=spank_rad=(rad*2+y)*10;
per_pixel_8=whip_me=cos(yank_x*sin(time*.511)-spank_x*sin(time*.491)+yank_y*sin(time*.687)-spank_y*sin(time*.641)+yank_rad*sin(time*.391)-spank_rad*sin(time*.362))*.1;
per_pixel_9=zoom=zoom-whip_me;
Attached Files
File Type: zip unchained - i like it.zip (1.8 KB, 162 views)
unchained is offline   Reply With Quote
Old 5th November 2001, 08:40   #3
Krash
Major Dude
 
Krash's Avatar
 
Join Date: Jun 2001
Location: Sydney, Australia
Posts: 977
nice. I like "I like it loud" alot, though it's a bit dark. I found that turning on colour brighteneing fixed that right up though.

- Krash
Krash is offline   Reply With Quote
Old 5th November 2001, 10:47   #4
Illusion
Guest
 
Posts: n/a
Nice work, "loud" is kinda dark (especially in 16-bit), but easily fixed.

Liked the variable names too, but have mercy on anyone who wants to edit your presets...

Posted a couple more on the boards, would appreciate any feedback on them.... cheers...
  Reply With Quote
Old 5th November 2001, 15:10   #5
unchained
Major Dude
 
Join Date: Jul 2001
Location: richmond, va
Posts: 639
Send a message via Yahoo to unchained
Dark by design...things get cooking when the music pumps
unchained is offline   Reply With Quote
Reply
Go Back   Winamp & Shoutcast Forums > Visualizations > MilkDrop > MilkDrop Presets

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump