Old 19th December 2002, 16:47   #81
jasonl
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Possibly a beta. I'll leave it up to nIRV - I don't know if it matters.

However, releasing the beta for Kaolla2 confused a lot of people because it still floated around after I released the final. People are still sending me emails about flaws in the beta skin.

And I wont be pushing this skin - don't hold your breath for it's release, with all the shit I want to add to this thing it will be a while (if only I could find that features list I could show you...).

Cheers!
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Old 19th December 2002, 17:12   #82
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Quote:
Originally posted by jasonl
Possibly a beta. I'll leave it up to nIRV - I don't know if it matters.

However, releasing the beta for Kaolla2 confused a lot of people because it still floated around after I released the final. People are still sending me emails about flaws in the beta skin.

And I wont be pushing this skin - don't hold your breath for it's release, with all the shit I want to add to this thing it will be a while (if only I could find that features list I could show you...).

Cheers!
Good.
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Old 27th December 2002, 19:28   #83
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It would be cool if some people would help create some funky colour schemes for Flower before final release, so nIRV has kindly put together a this download with Flower and WA3 b470 (colour control panel). Everything you need is in the download. Want to try it out?
Here: Download

There are a fair few different sections to change - makes for some interesting schemes, like this:

=)

(note: The skin isn't a functional beta - it is a colour test only)

More updates soon
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Old 27th December 2002, 21:33   #84
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that is a beautyful ss and it blends really well with that background
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Old 27th December 2002, 21:43   #85
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<gammaset id="Reign Of Fire">
<gammagroup id="General" value="0,0,0"/>
<gammagroup id="Base" value="3352,-3847,-4095" gray="0" boost="0"/>
<gammagroup id="Metal" value="-3996,-4095,-4095" gray="0" boost="0"/>
<gammagroup id="LCD" value="1316,-4095,-4095" gray="0" boost="0"/>
<gammagroup id="LCD Secondary" value="-4095,0,0" gray="0" boost="0"/>
<gammagroup id="LCD Light" value="4096,0,0" gray="0" boost="0"/>
<gammagroup id="LCD Lines" value="4096,4096,4096" gray="0" boost="0"/>
<gammagroup id="Thinger icons" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Vis/Eq" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Text" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Text backgrounds" value="0,0,0" gray="0" boost="0"/>
</gammaset>
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Old 27th December 2002, 21:54   #86
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<gammaset id="Moonshine">
<gammagroup id="General" value="472,869,2905"/>
<gammagroup id="Base" value="-918,-124,1266" gray="0" boost="0"/>
<gammagroup id="Metal" value="770,0,0" gray="0" boost="0"/>
<gammagroup id="LCD" value="-471,-24,1118" gray="1" boost="0"/>
<gammagroup id="LCD Secondary" value="-769,0,3749" gray="1" boost="1"/>
<gammagroup id="LCD Light" value="0,0,4096" gray="0" boost="0"/>
<gammagroup id="LCD Lines" value="1018,4096,4096" gray="1" boost="1"/>
<gammagroup id="Thinger icons" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Vis/Eq" value="0,0,4096" gray="2" boost="0"/>
<gammagroup id="Text" value="-24,373,1465" gray="1" boost="0"/>
<gammagroup id="Text backgrounds" value="0,0,0" gray="0" boost="0"/>
</gammaset>
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Old 27th December 2002, 21:57   #87
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<gammaset id="Polished">
<gammagroup id="General" value="0,0,0"/>
<gammagroup id="Base" value="4096,4096,4096" gray="0" boost="0"/>
<gammagroup id="Metal" value="4096,4096,4096" gray="0" boost="0"/>
<gammagroup id="LCD" value="-4095,-4095,4096" gray="0" boost="0"/>
<gammagroup id="LCD Secondary" value="-4095,-4095,4096" gray="0" boost="0"/>
<gammagroup id="LCD Light" value="4096,4096,4096" gray="0" boost="0"/>
<gammagroup id="LCD Lines" value="4096,4096,4096" gray="0" boost="0"/>
<gammagroup id="Thinger icons" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Vis/Eq" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Text" value="4096,4096,4096" gray="0" boost="0"/>
<gammagroup id="Text backgrounds" value="0,0,0" gray="0" boost="0"/>
</gammaset>
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Old 27th December 2002, 21:59   #88
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Like Jason said, this version is not here for playback purpose, only to get schemes from users that are really cool. If you want to paste the gammaset info to this board, all of them are saved into the Winamp3b470 directory/ColorThemes/flower , quite simple.

For the working version (animations,scripts,etc.) it won't obviously work with betas so you might want to keep that 'color editing' version of the skin somewhere so you can create some and put them into the final version later if we didn't put it into the default package.

But who knows, we might also see the return of that really useful utility into the new betas ...

polished is very nice rhino
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Old 27th December 2002, 23:21   #89
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<gammaset id="boadicea">
<gammagroup id="General" value="274,0,0"/>
<gammagroup id="Base" value="2458,2061,323" gray="2" boost="0"/>
<gammagroup id="Metal" value="-1762,-2010,-2060" gray="2" boost="0"/>
<gammagroup id="LCD" value="-3152,820,820" gray="2" boost="0"/>
<gammagroup id="LCD Secondary" value="-1812,1614,-2556" gray="2" boost="0"/>
<gammagroup id="LCD Light" value="1813,2508,3203" gray="2" boost="0"/>
<gammagroup id="LCD Lines" value="3550,3004,2954" gray="2" boost="0"/>
<gammagroup id="Thinger icons" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Vis/Eq" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Text" value="1316,1564,1763" gray="2" boost="0"/>
<gammagroup id="Text backgrounds" value="0,0,0" gray="0" boost="0"/>
</gammaset>

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Old 27th December 2002, 23:25   #90
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???

i really would like to make some themes for this kick ass skin but i am having trouble doing so. how do i get to the presets?
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Old 27th December 2002, 23:46   #91
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is it worth downloading??
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Old 27th December 2002, 23:49   #92
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is what worth DLing? The final skin, I'ma download it if that helps. As for the colour thing, I can't code to save my soul, but others seem to have already come up w/ some themes, if you wanna get in on teh action, sure downlaod that too.
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Old 28th December 2002, 05:16   #93
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<gammaset id="Melon">
<gammagroup id="General" value="0,0,0"/>
<gammagroup id="Base" value="-1266,0,0" gray="0" boost="0"/>
<gammagroup id="Metal" value="1465,1564,1564" gray="0" boost="0"/>
<gammagroup id="LCD" value="2607,4096,4096" gray="0" boost="0"/>
<gammagroup id="LCD Secondary" value="1465,1515,4096" gray="0" boost="1"/>
<gammagroup id="LCD Light" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="LCD Lines" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Thinger icons" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Vis/Eq" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Text" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Text backgrounds" value="0,0,0" gray="0" boost="0"/>
</gammaset>

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Old 28th December 2002, 05:21   #94
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<gammaset id="Cobalt">
<gammagroup id="General" value="0,0,0"/>
<gammagroup id="Base" value="-1266,0,0" gray="0" boost="0"/>
<gammagroup id="Metal" value="1465,1564,1564" gray="0" boost="0"/>
<gammagroup id="LCD" value="-4095,-4095,-1563" gray="0" boost="1"/>
<gammagroup id="LCD Secondary" value="1465,1515,4096" gray="0" boost="1"/>
<gammagroup id="LCD Light" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="LCD Lines" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Thinger icons" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Vis/Eq" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Text" value="2408,2408,4096" gray="2" boost="0"/>
<gammagroup id="Text backgrounds" value="0,0,0" gray="0" boost="0"/>
</gammaset>

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Old 28th December 2002, 05:28   #95
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<gammaset id="Dreamstone">
<gammagroup id="General" value="0,0,0"/>
<gammagroup id="Base" value="1912,0,0" gray="0" boost="0"/>
<gammagroup id="Metal" value="1465,1564,1564" gray="0" boost="0"/>
<gammagroup id="LCD" value="-3549,-1216,1862" gray="1" boost="0"/>
<gammagroup id="LCD Secondary" value="1465,1515,4096" gray="2" boost="0"/>
<gammagroup id="LCD Light" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="LCD Lines" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Thinger icons" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Vis/Eq" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Text" value="2408,2408,4096" gray="2" boost="0"/>
<gammagroup id="Text backgrounds" value="0,0,0" gray="0" boost="0"/>
</gammaset>

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Old 28th December 2002, 05:32   #96
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<gammaset id="Olivia">
<gammagroup id="General" value="0,0,0"/>
<gammagroup id="Base" value="1912,0,0" gray="0" boost="0"/>
<gammagroup id="Metal" value="1465,1564,1564" gray="0" boost="0"/>
<gammagroup id="LCD" value="-3549,2110,4096" gray="0" boost="0"/>
<gammagroup id="LCD Secondary" value="1465,1515,4096" gray="0" boost="0"/>
<gammagroup id="LCD Light" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="LCD Lines" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Thinger icons" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Vis/Eq" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Text" value="2408,2408,4096" gray="2" boost="0"/>
<gammagroup id="Text backgrounds" value="0,0,0" gray="0" boost="0"/>
</gammaset>

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Old 28th December 2002, 05:40   #97
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<gammaset id="Nighthawk Sunset">
<gammagroup id="General" value="0,0,0"/>
<gammagroup id="Base" value="-2010,-1514,-1017" gray="2" boost="0"/>
<gammagroup id="Metal" value="1465,1564,1564" gray="0" boost="0"/>
<gammagroup id="LCD" value="-719,-124,-4095" gray="0" boost="0"/>
<gammagroup id="LCD Secondary" value="1465,1515,4096" gray="0" boost="0"/>
<gammagroup id="LCD Light" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="LCD Lines" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Thinger icons" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Vis/Eq" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Text" value="2408,2408,4096" gray="2" boost="0"/>
<gammagroup id="Text backgrounds" value="0,0,0" gray="0" boost="0"/>
</gammaset>

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Old 28th December 2002, 05:42   #98
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<gammaset id="Osprey">
<gammagroup id="General" value="0,0,0"/>
<gammagroup id="Base" value="-2010,-1514,-1017" gray="2" boost="0"/>
<gammagroup id="Metal" value="1465,1564,1564" gray="0" boost="0"/>
<gammagroup id="LCD" value="-173,-372,-372" gray="1" boost="0"/>
<gammagroup id="LCD Secondary" value="1465,1515,4096" gray="2" boost="0"/>
<gammagroup id="LCD Light" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="LCD Lines" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Thinger icons" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Vis/Eq" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Text" value="2408,2408,4096" gray="2" boost="0"/>
<gammagroup id="Text backgrounds" value="0,0,0" gray="0" boost="0"/>
</gammaset>

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Old 28th December 2002, 05:44   #99
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<gammaset id="Osprey Frosted">
<gammagroup id="General" value="0,0,0"/>
<gammagroup id="Base" value="-2010,-1514,-1017" gray="2" boost="0"/>
<gammagroup id="Metal" value="1465,1564,1564" gray="0" boost="0"/>
<gammagroup id="LCD" value="-173,-372,-372" gray="1" boost="0"/>
<gammagroup id="LCD Secondary" value="1465,1515,4096" gray="2" boost="1"/>
<gammagroup id="LCD Light" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="LCD Lines" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Thinger icons" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Vis/Eq" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Text" value="2408,2408,4096" gray="2" boost="0"/>
<gammagroup id="Text backgrounds" value="0,0,0" gray="0" boost="0"/>
</gammaset>

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Old 28th December 2002, 07:29   #100
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I hate to bother everyone with this, but I see that you all are posting these colour schemes and was wondering if you could attach a screen shot?

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Old 28th December 2002, 12:34   #101
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Where do i get b470? Thanks,
hh



[edit] sorry, just found out[edit]
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Old 28th December 2002, 12:45   #102
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K, I came up with this.

<gammaset id="Alien Spaceship">
<gammagroup id="General" value="-223,0,0"/>
<gammagroup id="Base" value="522,1118,0" gray="2" boost="0"/>
<gammagroup id="Metal" value="-1117,-670,0" gray="0" boost="0"/>
<gammagroup id="LCD" value="-24,0,2557" gray="2" boost="0"/>
<gammagroup id="LCD Secondary" value="0,3997,323" gray="0" boost="0"/>
<gammagroup id="LCD Light" value="2607,2607,0" gray="0" boost="0"/>
<gammagroup id="LCD Lines" value="0,4096,0" gray="0" boost="0"/>
<gammagroup id="Thinger icons" value="0,1664,0" gray="0" boost="0"/>
<gammagroup id="Vis/Eq" value="224,25,0" gray="2" boost="0"/>
<gammagroup id="Text" value="-124,2408,323" gray="0" boost="0"/>
<gammagroup id="Text backgrounds" value="2210,224,0" gray="2" boost="0"/>
</gammaset>
Attached Images
File Type: jpg flower.jpg (70.8 KB, 258 views)
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Old 28th December 2002, 12:54   #103
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<gammaset id="Normal">
<gammagroup id="General" value="0,0,0"/>
<gammagroup id="Base" value="4096,4096,4096" gray="2" boost="0"/>
<gammagroup id="Metal" value="2160,2806,4096" gray="0" boost="0"/>
<gammagroup id="LCD" value="4096,4096,4096" gray="2" boost="0"/>
<gammagroup id="LCD Secondary" value="4096,4096,4096" gray="2" boost="1"/>
<gammagroup id="LCD Light" value="4096,4096,4096" gray="2" boost="0"/>
<gammagroup id="LCD Lines" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Thinger icons" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Vis/Eq" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Text" value="4096,4096,4096" gray="0" boost="0"/>
<gammagroup id="Text backgrounds" value="0,0,0" gray="0" boost="0"/>
</gammaset>
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Old 28th December 2002, 12:55   #104
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Sorry. Forgot the ss.
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File Type: jpg flowerar.jpg (72.8 KB, 262 views)
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Old 28th December 2002, 13:14   #105
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help, i can't dl it it says "Your current security settings do not allow this file to be downloaded." but i used to be able to download ANYTHING!
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Old 28th December 2002, 15:39   #106
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Here's a screenshot of melon (from earlier in the thread):
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File Type: jpg melon.jpg (25.2 KB, 256 views)

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Old 28th December 2002, 15:44   #107
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I have tried out all of the above presets (perhaps it would be better to post multiple presets in a single post?) and they are great, but some need tweaking (I don't think the metal should be entirely blacked out, for example). If you have an issue with me tweaking them for final release please tell me.

Also, take note of the fact that there is a slight graphical error here:

It is actually meant to be the same colour as the blue sections - the base.
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Old 28th December 2002, 15:44   #108
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Here's a screenshot of Cobalt (from earlier in the thread):
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File Type: jpg cobalt.jpg (25.2 KB, 253 views)

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Old 28th December 2002, 15:49   #109
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jason: which part is an error? I can't see....

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Old 28th December 2002, 15:56   #110
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screenshot of Dreamstone:
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File Type: jpg dreamstone.jpg (26.7 KB, 229 views)

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Old 28th December 2002, 16:05   #111
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olivia:
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File Type: jpg olivia.jpg (26.5 KB, 221 views)

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Old 28th December 2002, 16:13   #112
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nighthawk sunset:
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File Type: jpg nighthawk_sunset.jpg (24.7 KB, 225 views)

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Old 28th December 2002, 16:20   #113
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Jarsonic - the brown part is meant to be blue, like the rest of the base (it's not anyone's fault and can't be fixed right now - I'm just pointing it out as it does make an impact on the look of the skin in some colour schemes - but it wont be there in the final). =)
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Old 28th December 2002, 16:20   #114
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polished from earlier
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Old 28th December 2002, 16:20   #115
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osprey:
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Old 28th December 2002, 16:23   #116
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reign of fire
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Old 28th December 2002, 16:26   #117
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... and osprey frosted:
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Old 28th December 2002, 16:48   #118
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jason: personally, I think it would look better as a seperate part of the color scheme But that may just be me...

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Old 28th December 2002, 18:12   #119
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Look @ all teh pudry colours!
/picks jaw up off floor
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Old 28th December 2002, 18:55   #120
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<gammaset id="Wahoo">
<gammagroup id="General" value="0,0,0"/>
<gammagroup id="Base" value="-2010,-1514,-471" gray="1" boost="0"/>
<gammagroup id="Metal" value="1465,1564,1564" gray="0" boost="0"/>
<gammagroup id="LCD" value="2905,125,-4095" gray="1" boost="0"/>
<gammagroup id="LCD Secondary" value="1465,1515,4096" gray="2" boost="1"/>
<gammagroup id="LCD Light" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="LCD Lines" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Thinger icons" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Vis/Eq" value="0,0,0" gray="0" boost="0"/>
<gammagroup id="Text" value="2408,2408,4096" gray="2" boost="0"/>
<gammagroup id="Text backgrounds" value="0,0,0" gray="0" boost="0"/>
</gammaset>
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