Old 11th October 2008, 15:09   #1
bodhicoyote
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Glass png over visualization window?

Hi all,

I want to place a semi-transparent png file over the visualization window, for a glass effect. I already have the png file, I just need help with the xml code.

FYI, I don't need it to be resizable, although I wouldn't mind if it did. The image below is an AVS preset. It's the only visualization that I use.

Thanks in advance for any assistance.

Cheers

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Old 11th October 2008, 15:42   #2
Mr Jones
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Good luck with that, the avs preset will always force itself onto the top of the container, pretty much like any plugin that's running in a window (media lib, playlist, video etc) least it did from memory.

I think there are ways around it using maki, quite complex and cpu intensive if I remember rightly, things might be different now though
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Old 11th October 2008, 16:13   #3
bodhicoyote
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Bummer. Do AVS presets support png images? Maybe I could do it that way?
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Old 11th October 2008, 16:43   #4
pjn123
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You can create a container/layout over the layout with the avs component... then this overlay should always be on top that should work for you. But you'll have to figure it out on your own

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Old 11th October 2008, 16:50   #5
bodhicoyote
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Quote:
Originally posted by pjn123
You can create a container/layout over the layout with the avs component... then this overlay should always be on top that should work for you. But you'll have to figure it out on your own
That's a bit beyond my skills. Is there a skin you know of that I could use as an example? (Or maybe you could walk me thru it please?)
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Old 11th October 2008, 17:01   #6
QOAL
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In AVS:

You could save the png it as a bmp (on a black bg, if ya get me) then add a Render -> Picture to the end of the list.

Configure it to use your bitmap (which you'll need to put in the plugins/avs/ dir) and set it to additive blend.

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Old 11th October 2008, 17:56   #7
bodhicoyote
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Quote:
Originally posted by QOAL
In AVS:

You could save the png it as a bmp (on a black bg, if ya get me) then add a Render -> Picture to the end of the list.

Configure it to use your bitmap (which you'll need to put in the plugins/avs/ dir) and set it to additive blend.
I just tried this, but I'm losing too much of the original transparency. I then tried reducing the transparency of the original png, but the resulting bmp just looks "flat".

Do you feel like taking a crack at this? I've attached the png image and the avs if so. Again, many thanks if you can help.
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File Type: zip bluespectrum.zip (11.7 KB, 417 views)
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Old 11th October 2008, 19:08   #8
QOAL
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yeah, it doesn't look quite right.
It's the dark bit at the bottom that doesn't blend correctly, which isn't surprising since that's what additive does.

But with a bit of AVS magic (and photo editing) that can be fixed.
Glass.bmp - Brightens the image
Glass2.bmp - applies the darkening ish at the bottom.
You might want to redo glass2.bmp at least, I just ripped it out of glass.png.

I hope it's close enough to want you want.

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Old 11th October 2008, 19:39   #9
bodhicoyote
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Beautiful! Thanks QOAL!!!
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Old 1st October 2013, 00:10   #10
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Quote:
Originally Posted by pjn123 View Post
You can create a container/layout over the layout with the avs component... then this overlay should always be on top that should work for you. But you'll have to figure it out on your own
Did anyone actually tried this?
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Old 8th October 2013, 14:15   #11
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Did anyone actually tried this?
"Just do it" they say..

For the record; it is doable, more or less like PJN said, in my test it can be seen over the Multipass windows (I´ve did it over PL too). It has some minor drawbacks I still haven´t solve, but all could be easily "fixeable" by a better (actual) coder.

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