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Old 23rd October 2005, 00:12   #41
DJ Egg
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Not a possible solution, it definitely works. However, the funny thing is that someone complains about Winamp distorting 32-bit float WAV files, then switches to the player written by the person who originally wrote the Winamp plugin which distorts your WAV files. Heh.
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Old 23rd October 2005, 00:43   #42
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sorry. my fault. next time i will wait one year for your answer before trying alternatives.

in foobar it works. i don't care if it's written by someone who wrote the plugin originally for winamp.



SHAME ON ME!
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Old 23rd October 2005, 00:51   #43
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Cool. That's fine by us. Now please leave this thread for those of us who DO care. Thanks.
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Old 23rd October 2005, 01:00   #44
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of course!!!!!
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Old 24th October 2005, 13:44   #45
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sorry, i side with Dandruff on this.
out of the box, it must just work. if it doesnt, its a failure on our part.

its been in the list of known issues for a while, and a possible solution is on the horizon. Theres really no point on banter about which media player is best.

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Old 25th October 2005, 14:13   #46
oomingmak
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I tried the solution offered by DJ Egg, but I couldn't get it to work (maybe I did something wrong).

I don't think that blaming end users for a long-standing failing of Winamp is particularly helpful either.

I first reported this issue in November 2002, and it's not as if we have been nagging about it every 2 weeks. I think it's entirely reasonable to expect a proper fix for the problem (rather than hacking around with other codecs) given that the issue is on the "To Do" list and has gone unfixed for 3 years.

And as for the posters making lame analogies and comparisons (in an attempts to show that 32bit float wavs are unnecessary) these people clearly don't make their own music or they'd know that applying DSP effects to 16bit (or even 24bit) wav files causes rounding errors that have very real audibly detrimental effects on the final audio (especially if multiple passes are required).

The reason I want 32bit float playback is to be able to easily audition works in progress (that are going to be subsequently processed either for Effects, EQ or Level before mix down to 16 or 24bit PCM master). I'm not just using 32bit floating point as a playback format because I think more bits are "cool" and "audiophile"

Just cos you don't understand the reason for it, it doesn't mean that nobody else should be provided with the option for that format of playback.

Even little freebie apps like XMPlay can play 32bit float with no issues (but having to switch between various players for different formats is annoying) hence my desire for Winamp to be able to do what pretty much any other decent audio player can do.
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Old 25th October 2005, 14:33   #47
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oomingmak, nice post!
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Old 25th October 2005, 14:44   #48
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I just tried the ffdshow workaround.

At first it didn't work for me either, I had to disable both 32bit floating point and integer output in ffdshow.
Then it played them, at least the kind produced by foobar and Audacity.
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Old 25th October 2005, 14:44   #49
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Yes, but you did read Benski's post where he said that we don't have all the source code for Peter's old in_wave.dll (old, as in coded in 1999-2001) and that it won't compile, and also where I said that we plan to write an entirely new in_wave.dll, hopefully sooner rather than later...?

Believe us, if it was THAT easy to fix in old in_wave.dll then I can assure you that it would've been fixed a long time ago, just like all the other bugs that were fixed. Naturally, the fact that none of the dev team from 2002 (when the issue was first reported) are still with us might also have something to do with why it still hasn't been fixed. The new dev team are doing their best, and afaict, they're doing an excellent job under the circumstances.


btw, the workaround DOES work, so yeah, you must be doing something wrong, heh.


Apart from all that, yes, as already stated.... we STILL hear you.


[Edit]

@gaekwad2

We both posted at the same time, heh.

ffdshow > Output page > '32 bit integer' & '32 bit floating point' are both unchecked by default, yes?
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Old 25th October 2005, 14:55   #50
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Not sure, I can't remember checking them.
(But I've installed countless ffdshow versions over each other, no idea what the current default settings are.)

Still maybe it should be mentioned in the workaround post.
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Old 26th October 2005, 10:02   #51
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Tried the ffdshow fix, no probs.

'Uncompressed' set to disabled on install, setting to 'All supported' fixes the issue here.

'Output' set to 16bit on install.

24bit plays OK
32bit integer crashes. Mod: in_dshow | Offset: 00004a30
32bit float will not play.

Source sample (limited life)

UJ
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Old 26th October 2005, 12:47   #52
DJ Egg
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Not sure if I understood you there ujay...

"setting to 'All supported' fixes the issue here"
"32bit float will not play"


Your sample 32bit float WAV plays just fine here.
All I did was change "Uncompressed" to "32-bit float" (not "all supported").

But yeah, I got the exact same crash as you with a 32bit PCM WAV, whether ffdshow was used or not. Though note that the workaround was originally intended ONLY for users who require support for 32-bit float WAV's, heh.


If you require support for ALL waveforms, then the only workaround i can think of now is to keep WAV associated with in_wave, and to rename the 32bit float WAV's with a fake extension (eg. .W32) and associate that with in_dshow.
afaik, in_wave handles all WAV's ok except for 32-bit float.


Hopefully the new in_wave will fix all these issues, whenever that might be.
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Old 26th October 2005, 13:18   #53
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"setting to 'All supported' fixes the issue here"
in the ffdshow Codecs screen. (and using in_dshow)

"32bit float will not play"
setting in the ffdshow Output screen.
In other words can only get playback with 16 and 24 bit selected.

Not using in_wave at all for these samples.

UJ
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Old 30th October 2005, 18:50   #54
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Can anyone tell me if they are able to use the Winamp seek bar (to jump to a particular section of the track) when playing a 32bit float Wav using the ffdshow work-around method mentioned in this thread.
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Old 30th October 2005, 19:20   #55
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Yup. Works fine here. Maybe you're not using the latest version of Winamp (5.111)?

whatsnew.txt

Winamp 5.11
* Fixed: [in_dshow] seeking on files with no video or no audio
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Old 30th October 2005, 21:00   #56
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Yes, I'm not using the latest version, I'm using v5.094 (because of certain hard-coded annoyances that appeared in v5.1).

I'll get hold of the dll from 5.111 and drop it into my 5.094 plugins folder. Hopefully that will work.

Thanks.
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Old 30th October 2005, 21:20   #57
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Which hard-coded annoyances?
If you mean the shoutcast browser pop-up thing, then there's an option to disable that in 5.11+ (Prefs > Station Info). Not sure what else you could mean, heh.
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Old 19th December 2005, 02:18   #58
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Many thanks DJ Egg - fixed it for me on Win2kSP4 v2.91 after much irritance with this bug. Brilliant!

Winamp 2 - doing all the playback I need since forever, it seems.
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Old 19th December 2005, 04:02   #59
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All being well, there'll be a totally new in_wave.dll for Winamp 5.13

Using the current internal alpha, 32-bit float WAV's are playing perfectly...

...hence this revised entry in the Known Bugs list:
Quote:
-32bit float point WAV playback distortion (info) *

Legend
* = fixed in latest internal builds
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Old 19th December 2005, 12:41   #60
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Quote:
Originally posted by DJ Egg
All being well, there'll be a totally new in_wave.dll for Winamp 5.13

Using the current internal alpha, 32-bit float WAV's are playing perfectly...

...hence this revised entry in the Known Bugs list:
It's a great news! is it possible to get in_wave.dll for testing?
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Old 19th December 2005, 12:47   #61
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That'd spoil the surprise.

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Old 19th December 2005, 13:19   #62
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Quote:
Originally posted by CraigF
That'd spoil the surprise.
Lol

And if someone askes for a release date of 5.13, you probably would say "When it's done", right?
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Old 19th December 2005, 13:21   #63
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Looks like there are even vorbis fixes!

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Old 19th December 2005, 13:29   #64
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Benski is a real trooper (no pun intended koopa).

Winamp'll keep the updates coming.

The big problem now isnt so much going through the wishlist and buglist fixing/adding things, as much as trying to keep the filesize down so people dont cry bloat.
You fuckers.

:/

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Old 19th December 2005, 13:40   #65
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Optimizations and clean-up time?

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Old 19th December 2005, 13:41   #66
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Quote:
Originally posted by YtseJam
Optimizations and clean-up time?
I guess they already do, with every new release.
Quote:
Originally posted by DJ Egg
4) Make in_vorbis save settings to winamp.ini instead of registry @ HKCU\Software\Winamp\in_vorbis

UPDATE: This has been implemented for Winamp v5.13
Nice to see.
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Old 22nd March 2006, 11:48   #67
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with 16bit output all is fine now in version 5.21.

but with 32bit output (in_wave.dll) you'll get clicks in some wave-files: http://www.outburst-audio.com/misc/winamp.wav
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