Old 12th June 2006, 04:24   #1
KaHOnas
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Ripping music off a PS2 game

Does anyone know if it's possible to take the music directly from a PS2 DVD and convert it into an MP3 file? Games like Burnout3 and GTA: Vice City have great soundtracks and it has to be possible to take the music off the disc somehow. Legally speaking, this is fine since I paid for it, right?

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Old 12th June 2006, 04:30   #2
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There's a program on the net for ripping vice city music.
But it's just easier to find a torrent of the Vice City soundtrack.

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Old 12th June 2006, 06:33   #3
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Sound recorder, or Creative Recorder, or some other recorder, but you gotta click record and stop at the right times. It's not ripping (it is actually just recording in real time), but it works. I use this method to "rip" vinyl records, 8-tracks, reel-to-reel, guitar pedal, mixer, microphone, etc. to digital format. Takes forever, but to me it is worth it.

Personally I use Sony's Sonic Foundry Acid Pro to do it, but any recorder will work, if you're willing to put the time into it.

just plug the sound out from your source to the line-in on your sound card and record from line-in

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Old 12th June 2006, 07:34   #4
Bilbo Baggins
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Burnout 3

Vice City

Sadly all of the material is copyrighted, so plainly downloading it is not an option.
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Old 13th June 2006, 05:28   #5
KaHOnas
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So there's no way to decode the music files off the disc? Shirley, there must be a way.

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Old 13th June 2006, 05:37   #6
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Old 13th June 2006, 10:02   #7
drewbar
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An analog rip might be the only (and the easiest) way.

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Old 13th June 2006, 11:34   #8
zootm
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Re: Ripping music off a PS2 game

Quote:
Originally posted by KaHOnas
Legally speaking, this is fine since I paid for it, right?
No. You paid for the game, and the makers of the game paid to be allowed to play it in the game. Rights don't transfer like that.

You can buy the soundtracks on CD, as Bilbo pointed out. There probably is a way to get the files off the disc, though, although from experience it's not directly simple.

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Old 13th June 2006, 12:03   #9
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Try the Highly Experimental plugin and then look for PSF2 audio on the net.

http://www.zophar.net/psf/
http://oddigytitanium.com/psf/psfpsf2/psfpsf2.php

It is teh aw3some for sequenced music but cannot play streamed music. Tis a shame that Burnout and GTA have streamed music.

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Old 13th June 2006, 23:15   #10
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Re: Re: Ripping music off a PS2 game

Quote:
Originally posted by zootm
No. You paid for the game, and the makers of the game paid to be allowed to play it in the game. Rights don't transfer like that.
True, but that's really a vague statement as far as legality. Does the license apply only to unmodified versions of the game? If you modded the game to play only that song, would it still be covered under the license? If you created a media player that played the song directly from the actual PS2 disk as it would if playing the game, would that be legal? If your PS2 is modded into a PC, would playing the game/song on it be illegal? If you made a walkthrough video of gameplay, and the song played during the video, would it be legal to distribute (speedruns are a pretty old element of the internet, you know)? Or would you have to drop the audio entirely?

Could you even play the game in a bar/pub/resort rec room? It'd be tantamount to a ~gasp~ public performance, when that song started playing!! Quick, mute it!
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Old 14th June 2006, 03:56   #11
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Had you only the PC version the whole process would be a good deal easier. Least that was the case for GTA:III PC, where it was simply a process of finding the file and then converting it to mp3 (using this)

My suggestion is to use a popular dvd decryptor to put the disk on your HD. Once done, find the desired adf files and convert them to mp3 using the above link. Best of luck
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Old 14th June 2006, 07:59   #12
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Re: Re: Re: Ripping music off a PS2 game

Quote:
Originally posted by Phyltre
True, but that's really a vague statement as far as legality.
I have no doubt that it's spelled out pretty clearly in the actual licence.

It's only legally fine because you're not distributing the audio, and because copyright doesn't apply to what you do to things on your own time. If there's a EULA applied to the software itself that could affect that, though.

Quote:
Originally posted by Phyltre
Does the license apply only to unmodified versions of the game? If you modded the game to play only that song, would it still be covered under the license?
Technically you need the permission of the copyright holder to make a mod (it's a derived work) and you don't have it here, so you'd be infringing.

Quote:
Originally posted by Phyltre
If you made a walkthrough video of gameplay, and the song played during the video, would it be legal to distribute (speedruns are a pretty old element of the internet, you know)?
I don't think they're technically legal either. You'd be surpised with just how much strong these laws are.

Quote:
Originally posted by Phyltre
Or would you have to drop the audio entirely?
I expect you'd have to drop the visuals also. I think your only possible defence is "fair use", and that's one of the most poorly-defined areas of US law (which i s a real pity).

Quote:
Originally posted by Phyltre
Could you even play the game in a bar/pub/resort rec room? It'd be tantamount to a ~gasp~ public performance, when that song started playing!! Quick, mute it!
Video games are governed by the same laws of public performance as movies. The fact that the audio exists on the media as a seperate track does not change its equivalence with a movie soundtrack, to the best of my knowledge.

I personally think that copyright law should be changed, but this isn't one of the things that I feel is so bad.

Incidentally, though, I think in the state of things at the moment that people would be hard-pressed to actually charge you on any of this, because copyright only applies to distribution. If you were just to extract the audio for your own use I think you're legally safe. I think that distributing a utility to actually extract the audio might violate the DMCA, though.

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Old 14th June 2006, 12:20   #13
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Wouldn't it have to be circumventing conterintrusion measures meant to inhibit copyright infringement of the music in order for it to break the DMCA?
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Old 14th June 2006, 14:44   #14
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Hum, Phyltre, that depends on what country you live in. Here it would be perfectly fine, and no one could say a damn thing. In Netherlands for instance, you could even use the music even if you didn't own the game, for personal use even.

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Old 13th July 2006, 19:40   #15
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there is a way...

Open the attatched file,

Click on options on the left hand corner.
Check off Sony ADPCM - Use Extended Flagging.
Uncheck PSS- Scan whole file for streams.
Enter the number 8 in the PSS - Scan up to __ Mb.
Enter the number 3 in the VAG - VAG version number 0x_.
RAW - Default PCM frequency should be 32000.
RAW - Default ADPCM frequency should also be 32000.
Make sure all the "Set as default player for?" values are unchecked.

Click ok

Okay moving on,

Click on open on the top right hand corner.
Navagate yourself your DVD-drive (x:\AUDIO\MUSIC)
*IF YOU DO NOT HAVE THE VICE CITY\AUDIO\MUSIC FOLDER, YOU HAVE THE XBOX OR THE PC VERSION OF THE GAME, THIS GUIDE IS ONLY FOR THE PS2 VERSION*
Select your radio station:
WIlD.VB - Wildstyle
FLASH.VB - Flash FM
KCHAT.VB - K-Chat
FEVER.VB - Fever 105
VROCK.VB - VRock
VCPR.VB - VCPR Pressing Issues
ESPANT.VB - Espantoso
EMOTION.VB - emotion 98.3
WAVE.VB - Wave 103

THE INPUT AUDIO SECTION

File Format: RAW - Raw Sound Data - Compressed ADPCM
Frequency: 32000Hz (For every station except KCHAT, and VCPR, set it to 32000, for these two set it at 16000Hz)
Samples: 16 bits
Channels: 2 (Stereo)
Interleave: 2000 Bytes (Make sure this is 2000, its normally entered in as 20 000)
Offset: 0 Bytes
Stream: Should be greyed out, if not you messed up, read back and fix whats wrong

THE OUTPUT AUDIO SECTION

File Format: WAV - Microsoft RIFF - Uncompressed PCM
Frequency: 32000Hz (This field should always follow the input audio section but make sure its always at 32000Hz, even for VCPR and KCHAT)
Samples: 16 bits
Channels: 2(Stereo)

Now click save as, and save it in the directory of your choice, and once finished converting, you may want to convert it into mp3, ogg, or FLAC (or the codec of your choice)

-Paul
July 13, 2006
Attached Files
File Type: rar mfaudio.rar (53.0 KB, 3619 views)
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Old 13th July 2006, 20:06   #16
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There is no way in hell that I am going to run a random program posted online.

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Old 13th July 2006, 21:45   #17
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my other post

want a screen shot of it working?

here:

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Old 13th July 2006, 21:48   #18
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playdoman, it is nothing personal against you, it's just not a good idea.

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Old 13th July 2006, 21:50   #19
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Okay, suit yourself,
more Vice City music on ipods and in the car for the rest of us
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Old 19th July 2006, 17:27   #20
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wachabouts

Steel Lancer Arena International? i've used the program but cna't seem to find the music files
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Old 19th July 2006, 17:46   #21
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It is completely legal to "rip" this for your own use. That's completely legal. Thats called fair use. Just like ripping your CDs to a hard disk is legal.

But..... it's a technically a felony to break encryption. So, you can copy a DVD you own to a hard disk, but it's a felony to break the copy protection.....

This is why digital rights management sucks. I can see the Intel plant from my front yard.

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Old 23rd July 2006, 19:01   #22
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cool :)

ok converting is pretty cool, but! is there a way to mas convert? thanks in advance
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Old 23rd July 2006, 21:10   #23
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What is it you want, a conversion program for the .adf files of Vice City? Search for "vicesimus alter". I don't know how to get if off DVD though.
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Old 24th July 2006, 17:16   #24
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@playdoman


I tried your step by step manual on the Read Dead Revolver Streams.dat (1 Gig)

What I got was a 2.24 MB sized buzzing audio file.

So I assume it only works with GTA VC?
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Old 25th July 2006, 22:27   #25
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It wouldn't be illegal to break the encryption either. They can't prove if you ripped it digitally or analog or both. Decrypting and ripping it wouldn't be any less legal than to use a tape-recorder.

There is no law that sais it's illegal to break the encryption on items that you own. Not here anyway. Remember the dude from norway who decrypted DvD? He didn't get any kind of punishment of doing so, but the american film-industry wanted to take him down so bad. Anyway, since hollywood laws don't reach all the way over here, he didn't get jack shit of punishment, as it isn't illegal to decrypt the items you possess.

It's illegal to decrypt, rip and share... *SHARE* Taking the music with you in the car is not illegal, even if the medium should have level 1000 encryptions. You can give it to your father or sister too. Still not illegal.

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Old 27th July 2006, 22:05   #26
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Quote:
Originally posted by Boss Tanaka
@playdoman


I tried your step by step manual on the Read Dead Revolver Streams.dat (1 Gig)

What I got was a 2.24 MB sized buzzing audio file.

So I assume it only works with GTA VC?
Yeah, thats what my entry says


Quote:
Originally posted by l3lade
ok converting is pretty cool, but! is there a way to mas convert? thanks in advance
Unfortunelty no.
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