![]() |
#1 |
Forum King
Join Date: Dec 2003
Location: Good ol' Britain
Posts: 2,750
|
mechnix
blah. 3D.
|
![]() |
![]() |
![]() |
#2 |
Major Dude
Join Date: Apr 2004
Location: melbourne, australia
Posts: 655
|
Mechnix is mad! the other one is a bit of a let-down with the water effect, it's been overused and just looks ugly, but good work on the scopes!
|
![]() |
![]() |
![]() |
#3 |
Forum King
Join Date: Aug 2002
Location: The Netherlands
Posts: 4,121
|
Wow! you've made some great progress here!! Don't like the watered version though. I can't really see the difference from what we were doing 3 years ago and this, except the Texer II, but it's hardly visible...
But the other version kicks ass!! Well done! it's just that I don't really like the flickering colors. tip: you increase the colors twice, in t and in c (with a way too high value too). My solution: BEAT rt=rand(10)*.01 FRAME t=t+rt <-- or set it to c=c+rt (or rc for that matter) POINT c=t; <--leave this out please!! I only wrote this for clearing it out. Jesus loves you [yes, you] so much, he even died for you so that you will not need to die, but live forever |
![]() |
![]() |
![]() |
#4 |
Bin King
Join Date: Mar 2001
Location: Finland
Posts: 2,187
|
Particle size fix on resolution please.
You can for example use: psx=w/yourwidth ; psy=h/yourheight ; sizex=finalsizeofx*psx ; sizey=finalsizeofy*psy ; Or you can just go straight with: sizex=finalsizeofx*psx ; sizey=sizex This keeps the aspect ratio of the particle size to original, since both sizex & sizey are the same. Otherwise, nice progression, but doing 3D just for the hecks of it usually ain't a good idea ![]() |
![]() |
![]() |
![]() |
#5 |
Major Dude
Join Date: Oct 2002
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 1,374
|
Tugg is wrong, all wrong.
Aspect ratio correction is smelly and uneccesary... and you should always do what's cool. And all the best presets are 3D for the sake of it. http://PAK-9.deviantart.com ...innit |
![]() |
![]() |
![]() |
#6 |
Bin King
Join Date: Mar 2001
Location: Finland
Posts: 2,187
|
No, PAK-9 is smelly and uneccesary and we only put up with him, because we don't want to hurt his feelings.
|
![]() |
![]() |
![]() |
#7 | |
Major Dude
Join Date: Apr 2004
Location: melbourne, australia
Posts: 655
|
Quote:
![]() |
|
![]() |
![]() |
![]() |
#8 | |
Forum King
Join Date: Dec 2003
Location: Good ol' Britain
Posts: 2,750
|
Quote:
(Unless it's really really bad, slow 3D, or plane DM's) |
|
![]() |
![]() |
![]() |
#9 |
Forum King
Join Date: Aug 2002
Location: The Netherlands
Posts: 4,121
|
My opinion: for this particular preset, aspect ratio isn't really needed. No-one would mind anyway. Why would they *need* to be square in the first place?
Jesus loves you [yes, you] so much, he even died for you so that you will not need to die, but live forever |
![]() |
![]() |
![]() |
#10 |
Major Dude
Join Date: Oct 2002
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 1,374
|
I may be smelly and uneccesary, but... er... what was the other thing you said?
http://PAK-9.deviantart.com ...innit |
![]() |
![]() |
![]() |
|
Thread Tools | Search this Thread |
Display Modes | |
|
|