Old 29th March 2011, 16:47   #1
dasraiser
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[dylan] presets Updated 2011-03-29

hi

3 pre-sets they're old/newish pre-sets ive done, not sure if they cut muster.

if you want to use (spectratex) from my code please feel free, it basically passes spectrum/wave code to the pixel shader and can produce some cool effects, tho its still work-in-progress as balancing is difficult.

oh, some textures work awesome as they respond to the spectrum better than others.

[edit]
found some more

hope u enjoy them.
Attached Files
File Type: zip [dylan] milkdrop.zip (10.1 KB, 226 views)
File Type: zip [dylan] milkdrop2.zip (13.1 KB, 253 views)

Last edited by dasraiser; 29th March 2011 at 18:59.
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Old 3rd April 2011, 08:37   #2
dasraiser
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dylan presets :D

ive cleaned my code a bit and corrected a huge oversight with spectratex , was using bilinear sampling instead of point so ive gone though and adjusted code.

Added some new and moded presets as well as a blank spectratex.

i also harvested some code from another author, sorry i wasn't paying attention when i sliced'n'diced, so pm me if i have permission to use, the code creates embossing effect

p.s. sry i couldnt find the edit button :/ will crush this reply when i do!!
Attached Files
File Type: zip dylan milkdrop FIXED.zip (38.1 KB, 236 views)
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Old 5th April 2011, 02:09   #3
dasraiser
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Sonic Layers

hi

added a couple more - sonic layers - adjustment of sonic erosion

hope u like these
Attached Files
File Type: zip dylan sonic layers.zip (7.2 KB, 227 views)
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Old 12th April 2011, 20:04   #4
Nitorami
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Good to see some serious shader work ! I had come across the JacksHead theme before somewhere, think on AVS, but can't find it right now. Liked that and thought about replicating it in milkdrop but no need for that anymore now that you've done it...
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Old 12th April 2011, 23:50   #5
dasraiser
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hi Nitorami, thankyou , i had some fun with the ray tracing.

hope you can do something with it, i couldn't get a nice effect for it, so looking forward to your work

also added cube in a room, the code is very messy, allot of //rem'd lines and irrelevant stuff (just lazy )
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