Old 13th July 2005, 21:36   #81
will
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ok i've added a couple of you to the project and added the source to the cvs

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Old 14th July 2005, 22:14   #82
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aaaw... got files but no CVS!

[edit]
actually, i can't seem to have access to files either. Darn sourceforge!

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Old 26th August 2005, 10:55   #83
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The sourceforge page looks rather quiet.
Is something happening?

In what way is help needed?
Should an Open-AVS promotion campaign be started?
Are the most recent course codes of the APEs available at sourceforge?
What programming-skills are wanted?
What are we waiting for?
etc.
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Old 15th September 2005, 11:35   #84
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HELLO!!!! CAN WE DO SOMETHING PLEASE!!!

is this ever going to go anywhere?

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Old 15th September 2005, 11:43   #85
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you mean uploading the code to sourceforge? will accidentally uploaded it into the mlipod project.

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Old 15th September 2005, 12:38   #86
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Quote:
Originally posted by jheriko
HELLO!!!!... is this ever going to go anywhere?
is down to people wanting to work on it (despite the obvious lack of the code in cvs but nothing stopping people working on the code as is _but_ from what i've seen it's been out for a while now and i've not seen any custom builds (makes you wonder where all the people wanting it open sourced have gone.. such a great system apart from a lack of people).

i would do some work on the project but since my time is spread thin enough on a number of other projects i'm not going to look into working on this for some time being..

-daz
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Old 15th September 2005, 23:17   #87
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i'm pretty sure that like half of the people that wanted avs open sourced weren't the coders of the community, including me, it was just something we saw as the only light in the future of avs. now it's up to the people who know about the programming side, but then again most of us have a life to, well, live.

i chose to be patient. i never saw open source avs coming, and it happened. i don't see development coming anytime soon, so i'm expecting a surprise
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Old 19th September 2005, 02:45   #88
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I've already started on some c/c++ coding experience of fun! o_O

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Old 19th September 2005, 14:58   #89
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I'm on the edge of my seat matt

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...innit
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Old 19th September 2005, 15:40   #90
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Can we say printf("hello world"); is fun ?
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Old 24th September 2005, 06:47   #91
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/me pokes pak-9 off his seat

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Old 3rd October 2005, 04:10   #92
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I gotta agree with carmatic and jaak and say that winamp is the most major thing keeping me with windows. I'd much rather linux, but would miss winamp and visualisations. I'm sure there are other vis' for linux (libvisual?) but if avs and winamp existed for linux it'd be the shizzy yo. Of course, I'm a noob in the world of html, let alone c++ lol. If i ever learn though, I'd be helping! I know its an unreasonable request and codemonkeys are indeed only human, but hardware acceleration would be awesome. I have a sweet graphics card that doesn't get used cuz i'm not a gamer. Too bad. Go team winamp!
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Old 8th October 2005, 00:14   #93
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i think everyone has been playing with this on their own and not releasing forks because forks are bad. i'll admit i've done about zero playing...

sorry for not checking up on this thread regularly... i really should make more effort since i like to think i am some kind of r33tar codemonkey

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Old 8th October 2005, 02:13   #94
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Quote:
Go team winamp
we officially have some cheerleaders

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Old 10th October 2005, 02:18   #95
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I don't think I'd look good in a cheerleaders outfit. Fuck I don't even think cheerleaders look good in cheerleaders outfits. (Better out of them)....
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Old 26th October 2005, 10:24   #96
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Looks like this thread is about where it was when i last checked (a while ago now).

I have a lot of time on my hands now, so I'm going run through the code and start commenting it and making it more accessable to all those out there that want to do something (and also so I can get my head around it).

I think if we managed to get it working as its own application, and ported to linux, it could take off. I say that because linux, with all its driver issues, can't get enough of software rendering apps. So it's a match made in heaven really

At the moment it uses some assembler features and other things that are dependent on the MS VC++ compiler, and at a quick glance, there seem to be winamp SDK stuff used all the way through it, so it cleaning it out could mean a lot of work.

Anyway, if anyone else has some immediate ideas, or has already started playing with it, please post here and let us know.
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Old 27th October 2005, 02:36   #97
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its great that avs is open source but you can't just magically expect some myserious strangers to start hacking up code and creating what you have allways dreamed of. in its current form its pritty unworkable, tied into too many systems.

if someone were to work on the systems involved and make it into some nice clean code that you could, for example easly modify to work with something like XMMS on linux, im sure that then, the prospect of working on something, not just to port it to diffirent systems. but also to improve avs would be much more attractive.

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also, i apologise for the overuse of comma's there.. tis very late
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Old 28th October 2005, 00:23   #98
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it's gonna take a neurosurgeon to take all those winamp parts out of AVS's brain
but the major problem will be to make the evallib portable while keeping it fast

gordmoo: your PED pack is a bomb

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Old 28th October 2005, 05:26   #99
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Yeah, I think we were all let down a little when we the source was released. I think I was expecting it to be all commented and clean and majikally easy to port. :]

You are right that evallib will be a problem, and not just for architecture; it will take a lot of messing around for it to even compile on anything but msvc++ (which i don't have access to).
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Old 29th October 2005, 05:12   #100
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Maybe if we wanted some more help we could link it up with the xmms project eh? I know Jheriko is starting to get into some linux c/c++ coding ...

i am not normal, no really.
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Old 1st November 2005, 10:34   #101
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yea i wish my pack was a bomb mr tomylobo, fireworks night is coming up and iv totally forgot .. gotta have something to explode, im thinkin really shaking up a beer can and creative use of a torch might fool at least someone...

the xmms project peoples are kinda weird though.. i meen, they are kinda some people who made a program for windows 3.1 but refused to update it to windows 9x or something. they won't even update to GTK2, so the menus n stuff look awful for lots. the BMPx peoples seem nice though.. once they have some stable code anyway.

i think maybe the evalib design needs to be rethought.. when you make code thats designed to be portable its usually simple and eligant.. and therefor, reasonably fast. when you make things to work on windows they are generally hacked up to bits to make it fit with the Win32 api.

if someone got it too compile on systems other than windows and vc++ id love to take a shot and hacking some stuff, right now the only copy of vc++ i have is way old.. and not quite.. legal. so i do all my coding with eclipse, gcc, make and the like on linux. plus, vc++ isn't very good.
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Old 16th November 2005, 02:33   #102
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I have come out of the woodwork to say: holy hijola!
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Old 25th November 2005, 11:29   #103
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I don't think this is going far. I have little interest anymore... I have started working on Fridge, when its done AVS will look redundant... we hope

http://fridge.acko.net

It makes more sense (at least to me) to start again from scratch without making the bad design choices that have made people complain about AVS. (e.g. cross-platform, 3d hardware)

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Old 26th November 2005, 20:57   #104
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i was thinking about setting something like that up but there are some problems, such as making a cross platform program that needs to be very very very quick.. but doesn't use assembly, using say mmx instructions for x86 processors and using c routines for ppc and the like isn't a good idea because it makes the ppc ports practically useless.

if your serious about it though, id love to help out
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Old 1st December 2005, 18:31   #105
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gotdmoo:
fridge wont use cpu to do the rendering, it will take heavy use of gpu. (gf 3 and up except gf4 are supported)

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Old 3rd December 2005, 12:38   #106
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although there is nothing on the fridge site yet. early development has been promising... its certainly not impossible

btw gf4 is supported, but not gf4mx.

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Old 8th December 2005, 09:40   #107
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That fridge thing looks interestig /well i've always been into fridges/. As you said - nothing on the site yet. But there is work on that project, right? Cause I don't see any posts in the last few months. Just asking so that i know if the faint treble in me should be allowed to grow into a bell ring or whatever. Sound really excitin, visual stuff has always been me home, but avs doesn't fit me big ass
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Old 8th December 2005, 12:33   #108
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yeah, i really should write something up there, but i have been busy the last couple of days. i'm sure it will be updated soon, but there is no major development, and there are already tons of bugs and issues... but yeah, check it out about once a month and i'm sure you will see it growing slowly until its done

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Old 8th December 2005, 12:54   #109
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hehe, i will. As of bugs, I am getting paid to find those things so count on me to report these
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Old 8th December 2005, 22:48   #110
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Ho, boy, here they come...
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Old 28th May 2006, 06:59   #111
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Well the source has been out for more than a year now, still nothing. I know Fridge is coming along slowly, what's the word on that?

Spiral out, my friend. You will find your way back to yourself, we all will.
I'll be waiting, and shall see you on the other side...
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