Winamp & Shoutcast Forums > AVS moving superscopes randomly

1st July 2002, 07:01   #1
PhexTwin
Junior Member

Join Date: Jul 2002
Posts: 5
moving superscopes randomly

ive made a preset that is in the shape of an atom, it has 8 electrons orbiting around the edge of it and they only show up on the beat, but they are always in the same position, and even though i have added this in the per frame box: t=t+0.1+(rand(b))/0.5, they all move the same amount aroun their orbitals.

any assistance in this would be greatly appreciated.
Attached Files
 neon lights.zip (1.3 KB, 195 views)

 1st July 2002, 07:10 #2 Nic01 Major Dude     Join Date: Mar 2002 Location: The Biggest Little City Posts: 508 Had you searched the forums? I've answered this to another person... Rand(b)? omg... Here's the template : Beat : tx1=rand(401)/1000-0.2;ty1=rand(401)/1000-0.2; Frame : tx=tx+tx1;ty=ty+ty1; Pixel : x=(code)+sin(tx);y=(code)+sin(ty); I think that's all... [soon to leave, sirs]
 1st July 2002, 12:04 #3 PhexTwin Junior Member   Join Date: Jul 2002 Location: about mhear. Posts: 5 i see what you mean but tthats not what i wanted, that moves them randomly all over the place, i need them to continue orbiting in a circle, but at random speeds, and directions. Last edited by PhexTwin; 1st July 2002 at 12:27.
 1st July 2002, 13:23 #4 Sadarqii Junior Member     Join Date: Jun 2001 Posts: 33 Try this simple method: beat: q=rand(120) frame: t=t-0.3*below(q,50)-0.5*above(q,40)*below(q,80)+0.7*above(q,70) In the example above you will get five different speeds. If q is greater than 70 then the direction will change. Hope it helps
 1st July 2002, 13:40 #5 PhexTwin Junior Member   Join Date: Jul 2002 Location: about mhear. Posts: 5 thanks but i figured it out, i just modified a combination of the vibrating worm and vertiacl bouncing scope and now its direction and speed are compleatly random. but thanks anyway init n=800;t=0; tq=0.1;wt=1;q=0.5 beat tq=(rand(100)/100)*wt; wt=-wt;q=-q frame t=t+q*0.9+tq*0.1;ym=cos(t)/1.9;xm=sin(t)/1.9 point r=(t+i*3.14159*4000+v); x=xm+cos(r)/100; y=ym+sin(r)/100; blue=abs(b);red=0;green=b
 4th July 2002, 11:11 #6 Sadarqii Junior Member     Join Date: Jun 2001 Posts: 33 Welcome. I could have told you to search the forums or check the FAQ but I figure it's not that hard to type a few words. If you don't want to help someone out just don't write anything, don't start getting all annoyed about it. Right? Go to AVS Discussion . Perhaps you'll find some useful info there.
 14th August 2015, 10:29 #7 luusaved Junior Member   Join Date: Aug 2015 Posts: 7 dont know what are you talking about i dont know or maybe is this: Frame: t=t+dr; Beat: dr=rand(100)/1000-0.05;
 Winamp & Shoutcast Forums > AVS moving superscopes randomly