Old 4th June 2005, 22:17   #161
Warrior of the Light
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^..^, the more you talk to him, the longer it takes before the preset's finished

Jesus loves you [yes, you] so much, he even died for you so that you will not need to die, but live forever
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Old 4th June 2005, 22:26   #162
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yeah yeah.. i'll shut up right now

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Old 4th June 2005, 23:45   #163
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i've been out with a head ache today will add name and finish preset tonight. i've just woken up... so prolly get it done by tomorrow morning

sorry for the delays. btw, my preset is what paks is a 'remix' of kinda

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Old 5th June 2005, 08:21   #164
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That's not so good... hope the headache is gone today!
Just take the time then, health is more important than this pack anyway!

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Old 5th June 2005, 09:22   #165
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Quote:
Originally posted by ^..^
health is more important than this pack anyway!
NO!
You must sacrifice everything for AVS! Your health, your social life, a 15 year old virgin, 3 bunnies and a clock.

With that lame loser attidute you're never going to be a great AVSer

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Old 5th June 2005, 12:45   #166
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Quote:
Originally posted by Tuggummi
NO!
You must sacrifice everything for AVS! Your health, your social life, a 15 year old virgin, 3 bunnies and a clock.

With that lame loser attidute you're never going to be a great AVSer

http://PAK-9.deviantart.com

...innit
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Old 5th June 2005, 15:02   #167
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You're so sick tug...

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Old 6th June 2005, 14:15   #168
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i've sent the preset and new intro to wotl

http://www.geocities.com/jherikoisdead/jher_wfc.zip

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Old 6th June 2005, 18:26   #169
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I'm as giddy as a 13 year old school girl.*

The intro is sweet as hell. Glad to see that you managed to reduce the size a bit.

And of course, Starfighter Redux. :jawdrop: That's better than I had expected. Sure, it's slow, but damn... that is awesome!


*Tug, back off. Don't even think it!

Spiral out, my friend. You will find your way back to yourself, we all will.
I'll be waiting, and shall see you on the other side...
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Old 6th June 2005, 19:45   #170
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I didn't say anything!


...


So WotL will be compiling the pack eeh? Are PAK's presets in?

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Old 6th June 2005, 19:47   #171
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lol yeah tug, please leave those conversations where they belong, in the RB!

anyway, that starfighter preset is so damn amazing! double and triple!

can hardly wait for the rest!

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Old 6th June 2005, 19:53   #172
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Damn stop talking how awesome it is, im saving myself for the pack

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Old 6th June 2005, 19:56   #173
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but it is awesome!
well, luckily i've got plenty more words of praise up my sleeve!

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Old 6th June 2005, 23:01   #174
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All's done for now.. But how will I add the .gvm files to the pack? Normally, I'd pimpbot it all since I've never touched NSIS in my life, but Pimpbot doesn't support .GVM files (yet?).

Are there NSIS geeks around?
Yathosho, will there be an update for .gvm files?

other ideas?

I'd try creating it with another install program otherwise, but it's 1 AM here.. I really don't have the energy to go on anymore for it today.

I'll be awaiting replies until tomorrow evening (gmt+1) then I'll search around for other tools

edit: i will not post it here; the pack is 16.1MB

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Old 6th June 2005, 23:10   #175
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You could just let jheriko do the installer (if he has the time)
I think i have a simple NSIS script (from my AVSing days) still too which i could use, but the situation ain't that desperate yet

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Old 6th June 2005, 23:17   #176
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I've sent an email with the request to J

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Old 6th June 2005, 23:56   #177
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meh

i'll 'patch up' the wfc1 installer script

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Old 7th June 2005, 10:21   #178
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hehe ever heard of that legend program, 40-50kb full 3D graphics & 3D sound =D i wonder how they did it

i am not normal, no really.
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Old 7th June 2005, 12:13   #179
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Question: Will people even download a 16Mb pack?
Well, I, for myself, will, since im a participant. Have you thought about it?
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Old 7th June 2005, 12:25   #180
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Your forgetting that nsis has support for ZLib, BZip2 and LZMA compression, and the largeness of the files is due to the .gvms (nice compressable text) so the final installer will likely be much smaller.

http://PAK-9.deviantart.com

...innit
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Old 7th June 2005, 15:52   #181
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let's hope so!
But i guess most people really don't care that much about the size. If it's worthy to be downloaded, they will download it cause it's cool.

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Old 7th June 2005, 16:13   #182
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The total size of Bitmapped II is 4,142 MB, compressed with NSIS i think the total size shrinked to about 1MB.

So if we do the math based on this, the total size of WFC2 could be about 4MB~ which really isn't that much with nowadays internet connections

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Old 7th June 2005, 18:02   #183
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I am just an innocent bystander, and I would get this pack even if it were a 20 minute download. As ^..^ says, just 'cause it's cool. I can't wait to see the stuff you guys come up with next! I have even restrained myself from dl-ing J's Intro, or any other "raw" presets in this thread because I want to be surprised by the whole pack.

'A googolplex is precisely as far from infinity as is the number 1...no matter what number you have in mind, infinity is larger.' -Carl Sagan
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Old 7th June 2005, 18:23   #184
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Final filesize: 1.001.624 bytes (1.003.520 bytes on disk)

You can >>> check <<< it if you want..

that's about 3 to 5 minutes on 56k

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Old 7th June 2005, 19:13   #185
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Good work everybody

http://PAK-9.deviantart.com

...innit
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Old 7th June 2005, 19:28   #186
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yay it's out -- J E T W A S H !

i am not normal, no really.
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Old 7th June 2005, 19:54   #187
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YAY!

Now we need UnConeD to lock this up so it doesnt get like the WFC1 thread

EDIT: WotL size on disk only has meaning on your machine. I think it means the file + all its 'records' in the file allocation table

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Old 7th June 2005, 20:09   #188
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Yeah, but not before i had a chance to congratulate you all! (got no da account and therefore have to post here...) So:

W O W!

Congrats to everybody! That pack is awesome! And please don't let this idea die! (though we really should wait a bit longer before planning another one )

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Old 7th June 2005, 20:32   #189
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You didn't include my bitmap tug_texer12

Let me add that cooking in my pot looks really FUGLY with the default bitmap.


Here it is one more time.
Attached Images
File Type: bmp tug_texer12.bmp (36.5 KB, 145 views)

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Old 7th June 2005, 21:23   #190
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Quote:
Originally posted by Tuggummi
You didn't include my bitmap tug_texer12

Let me add that cooking in my pot looks really FUGLY with the default bitmap.


Here it is one more time.
oh man it looks like a decent preset with the bitmap, sux0rz.

http://PAK-9.deviantart.com

...innit
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Old 7th June 2005, 21:43   #191
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yeah, thanks for not sending that bmp wotl

i'll post a link when its done recompiling the installer... nsis is sloooooow for big files

EDIT: http://www.geocities.com/jherikoisdead/WFC2.zip

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Old 7th June 2005, 21:48   #192
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sorry. That's all I can say

/edit: updated description on dA for the file

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Old 7th June 2005, 22:03   #193
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dont take it too seriously. that sad face looks really sad

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Old 7th June 2005, 22:07   #194
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you have another sad face then?

[offtopic alert]

any other bugs?

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Old 7th June 2005, 22:16   #195
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Quote:
Originally posted by PAK-9
oh man it looks like a decent preset with the bitmap, sux0rz.
Im still more beautiful than you.



edit: Okay let's add some on-topic discussion.
Next time i think there should be atleast some kind of quality control applied, if this thing gets too popular there will be disco-party-w00t-acid-trip presets submited like there's no tomorrow and are you going to include all of them?

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Old 8th June 2005, 19:06   #196
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Hmm yea. I shouldve thought twice before submitting some presets I liked MYSELF, so I expected people to like them as well. That will be a good lesson for me. I still dont get how those colors are "horrible" tho :/ But, you know, thats just me.
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Old 8th June 2005, 22:29   #197
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Quote:
Originally posted by Tuggummi
You must sacrifice everything for AVS! Your health, your social life, a 15 year old virgin, 3 bunnies and a clock.

here are my 3 bunny sacrifices
i'm working on the rest :P

Quote:
Originally posted by MaTTFURY
hehe ever heard of that legend program, 40-50kb full 3D graphics & 3D sound =D i wonder how they did it
www.farb-rausch.de

how they did it? by simply generating everything procedurally:
textures, music, voices, program code

If you can't say something nice, say something surrealistic.
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Old 9th June 2005, 05:05   #198
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wow, that's a amazing, avs should incorporate some of this (i think so i clocked it at 270+ fps) but it uses dx9

i am not normal, no really.
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Old 9th June 2005, 09:45   #199
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werkzeug is a tool made for professionals... i think even some of us code monkeys would have problems using it

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Old 10th June 2005, 12:40   #200
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Consider WFC2 published .
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